![]() time fixes (long periods of pausing causing rtc overflows in real time mode time incorrectly advancing when loading in a save file).added a CGB color correction option using the same formula as SameBoy, and made that the default.fixed audio output being too quiet ( #3338).prevent crashes due to "negative" numbers being added to the sound buffer pointer ( #3425).implemented quirk with bit 4 of rLCDC, fixes cgb-acid-hell testrom compliance.trimmed down initial time settings to a single setting, using total number of seconds.made various optimizations to the CPU loop and read/write code (around 10-15% performance increase).cleaned up the mapper internals, IR, and RTC code.implemented remote control controls, expanded remote control emulation for HuC1 IR and CGB IR (previously only HuC3 IR had this implemented, using a hardcoded value).improved heuristics for various multicart mappers and remove the multicart detection setting (now effectively always true).improved HuC3 emulation and implement support for mapper sound (HuC3 is currently the only use case).improved HuC1 emulation and implement HuC1 IR support.pc2 (Pocket Challenge v2) files to be loaded renamed some bundled firmware files ( #3494).removed redundant AmstradCpcPokeMemory tool.also fixed a potential DivideByZeroException ( #3398).fixed a possible IndexOutOfRangeException in the graphics debugger ( #3399).fixed graphics debugger exception when freezing a tile ( #3195).implemented bsx + bs memory loading ( #3457).fixed CARTROM and CARTRAM memory domain names ( #3405), provide SGB memory domains, set MainMemory and SystemBus domains properly.updated internal sameboy version for SGB by linking it to the standalone sameboy core, fix SGB saveRAM.added option to disable ppu sprite limit ( #3440).implemented an ExtendedGamepad controller which acts like a normal gamepad with 4 extra buttons.added overscan and aspect ratio correction settings.fixed crash when loading a savestate after a reset ( #3173).added fast DSP and fast coprocessor settings. ![]()
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